I decided I needed a challenge so I took off on the Boeing 737-800 in Flight Simulator X and levelled off at a few thousand feet. Then I made the rudder fail - FSX simulated the rudder being jammed while deflected in the full right position. Pretty soon I started to lose directional control of the plane.
All of a sudden I realised that the plane’s nose was pointed at roughly a 45 degree offset to the direction of travel! I suppose I could have tried to use the trim to control the plane but too bad I didn't know the shortcut key for that, and I had another idea anyway.
Yep you're right - I began to use the throttles to control the direction of the plane by manipulating each one independently. I was in the virtual cockpit view, and I had one hand on the joystick, and another hand on the mouse trying to change the power settings by dragging on the "throttle handles".
After doing this for a while, I did actually manage to land it without crashing, albeit not on a runway. The angle I landed at was so ridiculous it would probably not have been possible in real life.
In Part II of this post I’m going to post up a video of another attempt at landing without the rudder.
Flight Sim X: Landing With A Rudder Failure In Boeing 737-800 Part I
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flightsimpilot
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Monday, March 16, 2009
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Monday, March 16, 2009
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10:21 PM
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boeing,
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rudder failure
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2 comments:
its dangerous to do this... i also tried this i did ALMOST CRASH.Please Reply
How did you simulate rudder jam in full right deflection. I tried the failure seting, but it seems to fail in a neutral postion.
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